Exiled Virtual Motorsport Rules & Regulations

       EXM is a group for likeminded sim racers organised and run by volunteers. The following rules and regulations have been put in place to enhance everyone’s enjoyment and racing within our group. Please adhere to the following document as failure to do so may lead to penalties and ultimately bans.

These rules are subject to change as there are constant updates/changes within the sim world, it is your responsibility to update yourself on the changes.

Abbreviations, the full name Exiled Virtual Motorsport will be replaced by the abbreviation EXM throughout this document.

1.    General Undertaking

a.    It is expected that every participant and driver (entrant) at any event shall conduct themselves according to the highest standards of behaviour and sportsmanship, particularly in their relationship with other drivers, admin and officials, also in a manner, that shall not be detrimental to the reputation of EXM. Failure to do so may result in harsh penalties.

Good sportsmanship is the very essence of the sport, and the foundation of any competition. Competitors are expected to hold the qualities of fairness, honesty, courtesy, and justice to be more important than the outcome of the race. Real sportsmen/women may have an intense desire to win, but not at all costs. The actual winners are the true sportsman/woman that might go home with nothing in his/her hands, but the satisfaction of knowing they have competed with honesty, fairness, and integrity.

Any unsportsmanlike conduct, on any scale, is not welcome at EXM online events. Acts of unsportsmanlike conduct have many forms such as name-calling, arguing, making accusations and intimidation. No form of unsportsmanlike conduct will be tolerated. Competitors that show poor sportsmanship due to a mistake in judgment will be educated. However, competitors that commit repeated acts of unsportsmanlike conduct will be excluded from all future events.

All drivers must know all the rules. Ignorance of a specific rule is not a defence. Please contact a member of the EXM admin if you require any explanation or clarification regarding any rules.

All registered participants are required to attend the event. If a driver is unable to attend, you are required to inform a member of admin ahead of time. While it is understandable that this may not be possible from time to time, repeated no-shows may result in your entries to future events being filled by participants whom are deemed to be more reliable.


b.    All race or championship entries must be made through official routes. EXM will publish notice of events in advance of sign up dates to allow everyone a fair opportunity to sign up.


c.     It is the entrant’s responsibility to be connected to the correct server at the correct time. Also, to make sure your connection is as stable as possible, as anyone with a poor connection will run the risk of being removed from the server.


d.    All mandatory apps must be installed and running when required. Anyone not running the mandatory apps will be removed from the server.


e.    Drivers should display real names within sims and discord not gamer tags. This is because you will be entered into the race/championship using your real name to allow admin to convert race results to points and onto the championship standings.


f.     It may be advisable to reset your router before connecting to the server, EXM reserve the right to remove anyone from the server whose ping is viewed to be excessively high and/or causing lag.



2.    Driving Standards

a.    Respect always those you share a track with.

b.    Additional caution and care must be taken when starting a race. As a wise racer once said, “nothing is won in the first corner or even the first lap, but everything can be lost.” Harsher penalties will be imposed for first lap incidents.

c.     Be Patient. Begin the race at a normal pace that will not cause you to run into cars in front of you. Don't begin by steering to one side and attempting to barge through the pack. Conversely, don't begin at a slow pace that will make you an obstruction or barrier to cars behind you.

d.    Your goal on turn 1 should not be to get to the front, but rather to convert a double wide start field to a single file running order. Look ahead more than one car. Due to field compression, a compact field will run slower through the first few turns than a spread out one. Leave some extra space, and be prepared to brake earlier.

When approaching the first corner, keep in mind there will be times that you are punted off, especially when racing in a crowded server. In a crowded field, pinball is quite possible. A racer who runs into you may have been punted. Don't automatically assume malicious intent.

e.    Any incidents occurring on the first lap will carry a harsher penalty when blame can be apportioned.

f.     The responsibility for the decision to pass another car, and to do it safely, rests with the overtaking driver. The overtaken driver should be aware that he/she is being passed and must not impede that pass by blocking. A driver who does not watch his/her mirrors or who appears to be blocking another car seeking to pass may be penalized. (see 2g ref blocking/defending).
Once the trailing car has its front wheels half way down the side next to the driver of the other vehicle, it is considered that the trailing car has the right to be there and that the leading driver must leave the trailing driver enough "racing room". If adequate racing room is left for the trailing car, and there is incidental contact made between cars, the contact will be considered “side-to-side”. Incidental side-to-side contact maybe considered "a racing incident."

g.    Blocking/defending, A driver may choose to protect his or her line so long as it is not considered blocking. Blocking is defined as two (2) consecutive line changes to "protect his/her line", and in doing so, impedes the vehicle that is trying to pass with each of the two (2) consecutive movements.

h.    The driver in front has the right to choose any line, so long as not to be considered blocking. The driver attempting to make a pass shall have the right to the line when their front wheel is beside the driver of the other vehicle. (see 2f).

i.      Leading cars have the right to take their line of choice through corners. I.e. they may drive a defensive line around the inside of a corner to protect their position, thereby forcing an attacking driver to try to pass around the outside. This is not blocking and is part of normal racing etiquette.

j.     When you get 'locked up' in a group battle on the straights, you are not allowed to bump the driver in front of you to free yourself out of that situation. Stay behind that driver or move sideways as soon as there's sufficient room to do so.

k.    The term "punting" is defined as nose-to-tail (or side-of-the-nose to side-of-the-tail) contact, where the leading car is significantly knocked from the racing line. The “nose” of the car is defined as the area from one front wheel, around the front of the car, to the other front wheel including the wheels themselves. (see 2f).

l.      If you make a significant driving error and another driver or drivers attempts to capitalize on it, they have the right to do so. Do not try to collide or retaliate because of your error. Retaliation will carry a harsh penalty.

m.  It is the responsibility of the driver recovering from any incident to take all necessary care to not interfere with any cars still on the track and not part of the incident, whether it be their own fault or caused by others.

n.    It is the responsibility of the car returning to the track to ensure there are no collisions so that no other drivers are caused to manoeuvre or brake suddenly to allow you to resume racing. If there's a chance of a collision, wait and be patient as other drivers have the right of way.

o.    Do not reverse back onto the track unless it is necessary. If you are backing up away from a wall first look around you to avoid a collision and as the collision would be your fault.

p.    Whenever possible you should always re-enter the track parallel to the road, slowly and gently, and always with great care. This gives you the best opportunity to see what's coming up the track behind you, and it also gives drivers coming up on you the best chance to orientate themselves to your situation.

q.    Drivers that are about to get lapped must make sure not to interfere with the lapping cars. Slow down on the straights on either side of the track or maintain the outside line during cornering. If for whatever reason you happen to be on the inside line when being overtaken, stay on the inside line until all drivers that were about to lap you have passed. You are not allowed to deliberately block the lapping cars. Whenever possible talk via the voice channel to state which side they should pass you.


3.    Voice chat

a.    All drivers should be on the correct voice channel during official practice, qualifying and race events. This is necessary to keep all drivers informed of any problems or delays that may occur. Failure to do this will lead to the offending driver being kicked from the server.

b.    Preferable drivers should be on a push to talk setup to avoid excessive unnecessary background noise caused by some people’s setups.

c.     Chat should be kept to a minimum during qualifying sessions and races to allow drivers to concentrate and, also allow important information to be passed clearly between drivers.

d.    Real names should be used as your display name on voice channels to help people identify who they are speaking with and admin to deal with any issues.

e.    EXM will not tolerate any form of public arguments, bullying or trash talking. If you have any issues you wish to discuss admin can move you to a private room.


4.    Protests

a.    Protests will only be open for league/championship events. No protests will be viewed regarding fun races.

b.    Before considering the use of a protest, watch the replay from as many angles and perspectives as possible yourself and try to look impartially at the incident. Does it warrant a protest?

c.     Use the correct form on the events page of the EXM website www.exiledvirtualmotorsport.co.uk.

d.    Protests and Complaints regarding another participant must be filed no later than 48 hours after race completion. Any filings outside the allotted window or protests lacking any information will not be reviewed. If your protest is declined due to invalid or improper filing of a protest or missing or improper information, you may not be able to resubmit the protest.

e.    A protest must have only the following information;
Name of event in question
Participants in question
Exact time-stamp of incident
Cite exact policy violated

f.     DO NOT include your own opinion or play-by-play of the incident. If we need this information will ask you for it to be sent to us via PM.

g.    Excessive unsubstantiated protests or complaints will be grounds for penalty/discipline.

h.    Penalties are issued only if there is clear and obvious malicious intent in a person's actions, or repeated misjudgement. Accidental contact is part of auto-racing and is not considered malicious. Filing a protest does not guarantee it will be resolved with a penalty.


5.    Apps & content

a.    It is the responsibility of the member/driver to ensure all relevant and required content is downloaded and installed correctly. Anyone not running the correct apps will be booted from the server until such a time as they have them installed and running correctly. Apps can be found on the EXM website.

b.    Please ensure you check the website and Facebook events to ensure you have everything up to date before entering a server.


6.    EXM Race licence.

a.    Any new comer joining EXM after the 1st October 2017 must qualify to gain a EXM race licence.

b.    The opportunity to qualify for the race licence will come via Rookie races which will be held in two formats.

1.    Mazda MX5

2.    Open wheeler

Both formats must be completed to gain your EXM race licence.

c.     A qualifying race will have a minimum of 6 cars of which at least 2 cars will be members of the EXM admin.

d.    The qualifying race will allow the admin to judge the standard of driving by the new members, and to offer advice.

e.    Your driving will also be judged via the server log which shows incidents and track cuts during a race.

f.     If the admin is not satisfied with the standard of driving, or view too many track cuts or incidents, they can and will refuse the EXM licence until another qualifying race has been held and your driving standards are judged to be satisfactory.

g.    The admins decision is final and appeals will not be entered into.

h.    Until you have completed the qualifying races and gained a EXM race licence you may not enter any other EXM race events or championships.


7.    Licence points deductions.

a.    Your licence starts with 6 points. Points will be deducted from your EXM race licence when driving standards are judged to be of a poor standard by stewards or admin. Once your licence is at zero points then an initial 2 weeks ban from championship races will be enforced.

b.    The amount of points deducted for any individual offence will be dependent upon the severity of the incident and will be decided on by the stewards and/or admin.

c.     Points will be lost from your licence for a period of 3 months from the date of issue. After this time, the point or points will be reinstated.

d.    Anyone losing 6 points from his or her licence at any one time will have their licence suspended for a minimum of 2 weeks.

e.    They will be given the opportunity to fast track the addition of 2 points during this ban period by taking part in a rookie race meeting, where their driving and server logs will be observed. After the 2 weeks ban subject to the rookie race meeting been completed to a satisfactory standard they will have 2 points reinstated on their race licence, and be free to race again. At this point the driver will have only 2 points on his/her licence, and should remain mindful that poor driving standards could lead to another immediate ban.

f.     Any driver repeatedly incurring bans will be banned for longer periods of time, and be required to complete more rookie race meetings.

g.    If a driver repeatedly displays poor driving standards and/or poor sportsmanship then the admin reserve the right to revoke the EXM race licence and impose a ban at any time. In extreme cases drivers may even be banned from any further events at EXM.


Championship Points.

EXM will run individual championships as before, but will also run a club championship in the background.


Championship race points will be scored as follows.

1st = 50 points

2nd = 45 points

3rd = 40 points

4th = 38 points

5th = 35 points

6th = 32 points

7th = 29 points

8th = 26 points

9th = 23 points

10th = 20 points

11th = 19 points

12th = 18 points

13th = 17 points

14th = 16 points

15th = 15 points

16th = 14 points

17th = 13 points

18th = 12 points

19th = 11 points

20th = 10 points

21st = 9 points

22nd = 8 points

23rd = 7 points

24th = 6 points


Pole Position = 2 points

Fastest Race lap = 1 point


Club championship points will score as follows.


Event points

(Race results plus Pole & Fastest lap points)


Attendance points = 10 points

(Awarded to anyone starting the race)


Most unofficial clean practice laps = 10 points

(Clean laps completed before the server is reset for the race event)


Fastest unofficial practice lap = 1 point

(Fastest lap completed before the server is reset for the race)


The club championship will run until the 7th January 2018.


This is not a final document and will be updated regularly as events unfold and lessons are learned. All we ask is that you keep your racing as clean and respectful as possible always.

Indeed, if you feel we are missing anything please contact a member of EXM admin regarding your query.

We are a community and open to discussion.