Basic info and calendar
Welcome to the Fifth Exiled Assetto Corsa Competizione league! We’ll be using the Intercontinental GT Pack & British GT Pack in this one to expand to new places, and custom skins!
Season 5 will see a slight change that teams are now opened up to 3 car teams if required also slight change in protest procedure which is explained in protest tab.
As some of you are aware I have decided to step down from the main Running of this league but you are all in good hands Chris Bourne will now become the front man of the league so any questions please direct towards him.
I will be staying on working in the background to assist Chris and I will still be playing a hands on role and will still be sorting all the skin packs out and poster etc and helping when I can.
- Donnington Park 06/04/21
- Brands Hatch 13/04/21
- Oulton Park 20/04/21
- Silverstone 27/04/21 (special event)
- Snetterton 04/05/21
- Zandvoort 11/05/21
- Imola 18/05/21
- Bathurst 25/05/21
CLASSES,TEAMS AND CHAMPIONSHIP TABLES
This Season there will be two class types Pro and Pro-AM This can be chosen on the sign up screen. The top 3 of season 4 will automatically be put into the Pro class.
We are looking for honesty when you sign up to give yourself the correct class rating if after a few rounds we feel you are performing to a Pro level you will be moved up to the Pro class.
This season we will also be having a teams Championship this will have a max of Three drivers per team This season. Your team name can be entered on the sign up screen.
There will be a overall drivers championship table which will have both pro and pro-am drivers on also there will be a separate tables for the pro drivers and the pro-am drivers as well has a teams championship table.
Race details and downloads
Practice: Server will be live from the previous race, official practice starts at 19:45 BST
Qualifying: 20:45 BST – 15 minutes
Race: 21:00 BST – 60 minutes. Mandatory pitstop
This will consist of a 90min race with no pit window but will require a mandatory pitstop for fuel it is up to drivers if they wish to change tyres.
There will most likely a day/night transition for this event more details nearer the event.
Low weather variability enabled. It means it may rain, but should stay dry much of the time. But if it does rain during the race, be ready!
We’ll be using custom skins for this one so send your files to Justin before the start of the season. A skin pack will be provided before race 1.
We expect drivers to be careful during the start of the race, especially during the first lap. Reckless driving will not be tolerated and those causing incidents during the start of the race will be punished.
The admins will never restart a race because a huge pileup has occurred in Turn 1.
Any race restart will be done at the discretion of the admin(s).
Passing and contact
It is the overtaking driver who has the responsibility of making the pass without making contact.
In general if the overtaking car is well alongside (more than 50%) at the turn in point, then it has the right of the line and the overtaken car should abide and ensure enough room for the pass to happen.
Failure to get the car alongside by the turn in point will mean that the car in front has the right of line and you should back off and ensure no contact happens. The car in front may decide to leave you room, but you can not count on it. Any contact will likely be the responsibility of the overtaking car.
If a pass is made when contact with the car/s is severe enough to push the overtaken car off-line or off-track -or spin, to lose the position-, for example because you overcooked the corner and were not able to stop the car, you will need to concede the position. Failure to do so will be penalised.
Defending drivers are asked not to block. Generally, the one movement across the track rule is standard – but if the block causes the driver to move off track, that will warrant a penalty.
What is a block? – When you drive across the track with the intention of stopping the car behind from overtaking you. It may or involve making contact with the other driver.
How can we tell the difference between a push-to-pass and a block? – It is the overtaking driver’s responsibility to ensure they can get past the driver ahead cleanly. As repeated above, if you make contact causing the defending driver to bounce off-line or off-track – or spin, you will be penalised.
Racing at Exiled is free, but any donations to keep the servers going are welcome! Make a donation now.
(All money goes directly to the server payment system, not the owner).
Car selection is to be made at sign in If you want to change to a different model during the season, a 100kg ballast will be added to all remaining races in the league.
SO CHOOSE YOUR CAR WISELY……….
Sorry All spaces have been filled But all may not be lost contact me direct on discord or Facebook in case space becomes available.
To be placed on a Reserve list please contact
Justin Wellbelove or Chris Bourne