Raceroom WTCR 2019 Season 3.3

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Hello everyone and welcome to the final season of the year for Exiled Virtual Motorsports. This season is 6 rounds long, featuring some of motorsport’s greatest venues of the Asia-Pacific region.

SUZUKA – (13/11/2019)
MACAU – (20/11/2019)
SHANGHAI – (27/11/2019)
BATHURST – (04/12/2019)
CHANG – (11/12/2019)
SEPANG – (18/12/2019)

Again, this is a season featuring the WTCR 2019 car package – and we will point out that this will more than likely be the final WTCR championship we host until WTCR 2020 is released next July.

Our past champions of WTCR Exiled are:

  • Nikos Papamihail​
  • Alex Everitt
  • Robert Barrable
  • Vangelis Parginos

In this fifth edition, will we see a new name on the Exiled Raceroom trophy? Or, will one of the 4 previous champions hoist it for a second time before we ascend into 2020?

It is shaping up to be the most competitive of all seasons in Exiled, as the 4 previous championship winning drivers are all eager to win a second championship, but have an entire 35 driver grid to contend with in all 6 races. They are:

Gabriel Payne – #31 ALFA ROMEO MULSANNE 1
Stacy Newcomb – #55 ALFA ROMEO MULSANNE 1
Seby Lupo – #31 ALFA ROMEO MULSANNE 2
Marco Intrieri – #55 ALFA ROMEO MULSANNE 2
Elliot House – #10 AUDI COMTOYOU
Ben Williams – #22 AUDI COMTOYOU
Valadis Karalis – #52 AUDI LEOPARD
Nikos Papamihail – #69 AUDI LEOPARD
Chris Bourne – #21 CUPRA DHL
Ben Sisco – #50 CUPRA DHL
Luigi D’Aprea – #37 CUPRA PWR
Antonio Armiento – #96 CUPRA PWR
Rob Barrable – #9 HONDA KCMG
Neil Memery – #18 HONDA KCMG
Zhirayr Gurunyan – #29 HONDA ALL-INKL
Andy Withers – #86 HONDA ALL-INKL
Vangelis Parginos – #1 HYUNDAI SQUADRA
Christoforos Karaolis – #5 HYUNDAI SQUADRA
Antonis Paparinopoulos – #8 HYUNDAI LUKOIL
Stamatis Triantafillou – #88 HYUNDAI LUKOIL
Riccardo Fanti – #11 LYNK & CO CYAN RACING
Petter Nyström – #68 LYNK & CO CYAN PERFORMANCE
Simone Gaido – #100 LYNK & CO CYAN RACING
Pär Nyström – #111 LYNK & CO CYAN PERFORMANCE
Dominic Holmes – #12 VOLKSWAGEN SLR VW
Dan Shotton-Brooks – #14 VOLKSWAGEN SLR
Alex Everitt – #25 VOLKSWAGEN SLR VW
Justin Wellbelove – #33 VOLKSWAGEN SLR
Mark Rivers – ALFA ROMEO (RES)
Elio Fernandes – AUDI (RES)
Camy Mcphail – CUPRA (RES)
Tony Beals – HONDA (RES)
Pawel Sobocinski – HYUNDAI (RES)
Dario Arezzo – LYNK (RES)

The Hyundai team are one to look out for this season, as the defending champion Vangelis Parginos very appropriately in the #1 car looks to maintain his number 1 status with the support of drivers in his team who all had strong performances in season 3.2 – they may be the key to what is looking like another strong season for the Greek outfit.

Other drivers to look out for are Alex Everitt who returns to his beloved Volkswagen Golf, the car he won with in season 2. It has even been reported in testing that him and the Golf have immediately gelled. Alex too, has a strong team around him in Dominic Holmes and Justin Wellbelove who have both been regarded as Exiled’s most-improved drivers over the seasons. Both are getting regular race wins and are now undoubtedly ones to contend for championships.

There are many new drivers to consider as well; Zhirayr Gurunyan was quick right from the opening race at Road America last season. Antonio Armiento had a thundering drive in the final round at Indianapolis to close last season. Key drivers to look out for who we are yet to be assessed on their pace from round 1 at Suzuka include; Seby Lupo, Ben Williams, Valadis Karalis, Luigi D’Aprea, Andy Withers, Riccardo Fanti, Petter Nyström, Simone Gaido, Camy Mcphail, Dan Shotton-Brooks, Tony Beals, Pawel Sobocinski, Dario Arezzo.

But let’s not forget other unspoken drivers, many of the existing Exiled Raceroom roster have all had a tale to tell in history, and are all improving race by race. Chris Bourne, a founding member of Exiled, is always there lurking in the top battles. Ben Sisco who in every race of season 3.2, got better and better. Not to mention, Gabriel Payne and Stacy Newcomb who both had some of the greatest battles of all the drivers in multiple races including Mid-Ohio and Indianapolis.

But, now we have talked enough about drivers, let’s talk about the season itself.

What is un-changed?

A big success from last season was the tyre wear, which was increased to x2 – that will remain for season 3.3 as it provided great entertainment and ability from the drivers to maintain their composure for a long duration.

We opted to remove the bonus points for fastest lap and leading the most laps from season 3.2, that will carry over into this season – you will only get points for qualifying in the top 5, and finishing in the top 15 in the races. Bonus point for forever forward (gaining most positions per race) will remain.

What will change?

Success ballast – finishing first overall in a meeting will now receive 60kg weight on the next meeting, and the weight applied to the rest of the top 10 will descend by 6kg each time, so 2nd place is 54kg, 3rd place is 48kg.

Race duration – we have decided to increase race 1 to be the same duration as race 2 – making both races 20 minutes in duration. This has been applied to evenly-balance the chances of drivers to gain places in both races – which ultimately will make the Forever Forward system more exciting.

Skill categories – If the entry list maintains to  have big grids in the races, we will enable a Pro/Am system similar to GT races. The top half of the grid in terms of skill will be rated as Pro drivers, and the other half will be listed as Am drivers. This is to give drivers across the entire grid an opportunity at a championship win. Points for both categories are based on overall finishing positions, not per class.

Other plans?

Exiled’s administration are in talks about broadcasting season 3.3 live on YouTube. This all depends on decisions and discussions behind-the-scenes. This is not confirmed, but it is looking likely to feature in this season. We are doing this to help build the exposure of the championship, and boost the presence of Exiled Virtual Motorsports in the sim racing world.

Now let’s move on to rules.

Points system:

Position

Points

Qualifying

Bonus Points

1

25

5

2

2

20

4

0

3

16

3

0

4

13

2

0

5

11

1

0

6

10

0

0

7

9

0

0

8

8

0

0

9

7

0

0

10

6

0

0

11

5

0

0

12

4

0

0

13

3

0

0

14

2

0

0

15

1

0

0

16

0

0

0

17

0

0

0

18

0

0

0

19

0

0

0

20

0

0

0

21

0

0

0

22

0

0

0

23

0

0

0

24

0

0

0

25

0

0

0

26

0

0

0

27

0

0

0

28

0

0

0

Drop round:

One drop rounds will be applied to all drivers at championship 3’s end to accommodate to those who cannot attend all races. For drivers who attend 6 of the 6 races, their lowest scoring rounds will be zeroed automatically.

Bonus points:

Forever Forward points will now be awarded to the driver who gains the most positions in the entire meeting.

Bonus points will no longer be given to drivers who lead the most laps, and drivers with the fastest lap of each race.

Penalties:

Push-to-pass (1 place gained)

Position swap (unless conceded)

Push-to-pass (multiple places lost)

Finishing position deduction of however many places the defendant lost in incident’s time.

Blocking offence (1)

Warning strike / -5 points

Blocking offence (2)

BOG

Cause of multi-car incident

DSQ

Contact causing retirement (offence 1)

DSQ

Contact causing retirement (offence 2)

DSQ + BOG

Contact causing retirement (offence 3)

1 Race ban

Intentional wrecking

Life-time ban

Entering race without official entry into series

DSQ

Handing password to drivers outside of series without prior permission

1 race ban

Tyre Wear will be set to x2 for Season 3.2.

Success Weight Ballast:

Follow each round, success ballast will be added to drivers based on their overall performance in the previous round. 

If you miss a round where you were meant to be carrying weight, the ballast on your name will remain until you participate again.

A change to your ballast will only apply if you complete at least the first race of the round.

Contact:

We appreciate that touring cars does at times involve some level of contact. However, if a pass is made when contact with the car/s is severe enough to push the driver off-line or off-track – or spin, to lose the position – you will need to concede the position.

Defending drivers are asked not to block. Generally, the one movement across the track rule is standard – but if the block causes the driver to move off track, that will warrant the first offence penalty.

What is a block? – When you drive across the track and make contact with the other driver.

How can we tell the difference between a push-to-pass and a block? – It is the overtaking driver’s responsibility to ensure they can get past the driver ahead cleanly. As repeated above, if you make contact causing the defending driver to bounce off-line or off-track – or spin, you will be penalised. 

It is highly recommended that all drivers use CrewChief http://thecrewchief.org/ as their spotter.

In the event of a block you may be asked if you use CrewChief, if not – and you’ve caused an incident, you could be penalised, and will be reminded that it’s highly recommended to use Crew Chief. 

Crew Chief will call out your surroundings (millimetre accurate) when a car is alongside you, therefore, there is no excuse that the spotter did not call it.

A quarter panel incident will be judged upon time, and effort by the two drivers. If the overtaking driver has not made an effort to evade the contact, that could warrant a penalty – however, if the overtaking car has been alongside the defending car for longer than 1 second, we expect the defending driver to be aware by this point that there is another driver alongside them.

If anything has been missed here – or anything needs expanding upon, please let an admin know.

Protests:

There is a 24 hour cooling off period post-race to submit protests to admins.

You may send and report upon an incident to an admin from 21:00 Thursday (24 hours after race 1 begins).

Protests must be in the form of video and not available for public viewing.

You must present the incident from both driver’s perspectives, and using the following camera angles:

  • Cockpit
  • Chase
  • TV

You may use slow-motion to back your case, however, it is mandatory to create a video with sufficient enough footage from all angles in real-time speed.

Final note:

Generally, have fun! We want to allow drivers the opportunity to have fun, and improve. Admins and drivers are always supportive of one another, so please do live the spirit of the Exiled VM Raceroom community. Thanks for taking part.

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